Created by game designer Eddie Lee,”The Ballad of the Psychotropic Robots” is a C++ /OpenGL procedurally generated audio-visual application (windows only dl) that combines “funkadelic spiritual machines” with generative two dimensional graphics – further accompanied by ocasional (+ accidental) glitch .

The application was developed using C++ and OpenGL. It uses a customized game engine called “FunkEngine”, which was also used to create Kyoto. It uses fmod for handling sound and has bindings to GameMonkey Script. The animation system borrows heavily from the concept of “tweening” and is inspired by the TweenLite library.

Programming/concept by Eddie Lee. Audio design by Jack Menhorn.

via Creative Applications